Six Invitational 202
The Six Invitational is the biggest stage in Rainbow Six Siege. In 2027, it comes to Brazil.
For the official tournament announcement, we created a manifesto film that is, above all, a celebration of the event and the Brazilian fanbase — everything this community has built over the years.
More than a communication piece, the project was crafted as an ode to the tournament’s history and the role Brazilian fans have played in shaping it — bringing back iconic moments through a visual language built on texture, handcrafted elements, and analog interference.
The film’s narrative was built from classic tournament footage, recalling defining moments in the history of the Six Invitational.
Rather than using this material as archive, the work was to transform it: each scene received a new visual treatment, with textures, interference, and handcrafted elements, so the images became part of a single visual language. The result is a film where the tournament’s past becomes the raw material for its new look.
Dithering as Identity
Dithering is part of the tournament’s visual identity, and the film brings that language into the narrative. In select scenes, it appears as a compositional element, reinforcing the connection to the game’s universe.
Dithering is part of the tournament’s visual identity, and the film brings that language into the narrative. In select scenes, it appears as a compositional element, reinforcing the connection to the game’s universe.
These moments were designed to introduce the new look to the audience gradually. For those who follow the tournament, dithering works as an anchor point: a visual code that helps players recognize themselves in the film and settle into the new identity.
Inside the Process
The Six Invitational 2027 announcement film brings together the tournament’s history, the game’s visual identity, and handcrafted texture and interference work in a single piece. Every decision, from the treatment of the archive footage to the use of dithering, was made so that the tournament’s past and its new look would share the same visual language.
The result is a film made for the Brazilian community, which has followed the tournament from the start and now welcomes it home.
Credits
Client: Ubisoft / R6 Global Team
Creative Direction: Lucas Reis
Animation Director: Gerson Germano
Arte Direction: Thiago Biazzoto
Motion Design: Gerson Germano, Mikele Schwengber, Alberto Cristino
Client: Ubisoft / R6 Global Team
Creative Direction: Lucas Reis
Animation Director: Gerson Germano
Arte Direction: Thiago Biazzoto
Motion Design: Gerson Germano, Mikele Schwengber, Alberto Cristino